Stores animation clips used to animate the vehicle's convertible roof, and other vehicle features such as the submarine car conversion. Available names: rhino, bodhi2 animConvRoofDictNameĬlip dictionary (.ycd) name. Available dictionary: vehicle expressionNameĮxpression clip name. Stores expression clips used to help animate certain bones with dependence on other bones.
All text labels must be no more than 8 characters.Įxpression dictionary (.yed) name. The GTX2 label of the vehicle maker's name, which will display on various vehicle-related UI elements such as the vehicle-area-street HUD. By default, the gameName consists of uppercase letters and numbers. Any text string no more than 11 characters. By default, the handlingId consists of uppercase letters and numbers Any text string no more than 14 characters. Name of the texture dictionary without extension. Name of the model file without extension. The default shared clip dictionary for all vehicles in the file. The default shared texture dictionary for all vehicles in the file. \common\data\levels\gta5 and can be edited with any text editor. The ta file in GTA V is an XML-format file which, as with previous versions of the game, defines vehicles and some of their properties.